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Old Jun 24, 2005, 04:35 PM // 16:35   #1
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Join Date: Apr 2005
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Default Fame needs fixing

only getting 1 or 2 fame points for killing a whole bunch of teams...well that's just not right!

you should 1 fame point minimum for each and every team that you kill.

this should be multiplied by a factor based on the amount of consecutive victories you have.

and it should be applied immediately after you kill a team. not only after you win the whole round.

please fix fame and make it more accurately reward the amount of enemy players that you have killed in Tombs.

thx

Last edited by Navaros; Jun 24, 2005 at 06:59 PM // 18:59..
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Old Jun 24, 2005, 07:25 PM // 19:25   #2
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Guild: Council of Awen[CoA]
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Fame is already given away too much, and there is no need to increase it any more than the level it's at now. I'd rather know that there is something in the game that takes an investment of time (and not necessarily skill) in order to get. If we start getting multiple points per battle then it would be twice (or three times) as easy to get the fame people have now, and it would devalue the meaning of having a high fame/rank level unnecessarily.
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Old Jun 24, 2005, 08:10 PM // 20:10   #3
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I think that the way fame is given out now it perfect. Meaning that per battle won in tombs you get 1 fame, and per consecutive battle won you get 1 fame every time you finish a battle. There is no need to give fame points away for every battle. what happens when you run into a fight and there are three teams fighting at the same time? Who really get the win for the first team that falls?


ya, we dont need people running around saying i have 4,000 fame Monk LFG or 9,000 fame Monk LFG. Say NO to Gimme's!
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